Tuesday, 30 April 2013

Poker Night 2 review

In November 2010, Telltale Games released Poker Night at the Inventory, a unique poker game that pits characters from different franchises against each other in the classic card game. Characters such as the Heavy from Team Fortress 2, Tycho from Penny Arcade, Max from Sam and Max and Strong Bad from the Homestar Runner series would be your competitors, and one of the best things about the game was listening to the banter between the various characters. Telltale have now developed a sequel, Poker Night 2, which is based on the same idea with a whole new roster of characters. The first game was awesome, but do we need another poker game? Read on to find out the full verdict.

Thursday, 25 April 2013

BattleBlock Theater review

The Behemoth, well known for indie smash hits such as Castle Crashers and Alien Hominid, are back! BattleBlock Theater has been in development for over 4 years, and it's release was highly anticipated by many gamers and critics alike. Now it has been released, have The Behemoth shown that they can master a more platform and puzzle based game, or should they have followed the same winning formula from their previous games? The short answer is that BattleBlock Theater is probably the greatest addition to The Behemoth's roster. For the long answer, check out the rest of the review...

Monday, 22 April 2013

Motocross Madness review

15 years ago, Microsoft published a realistic motocross game, Motocross Madness. It was known for it's accurate physics, sound effects and terrain deformation, and had a variety of modes in which you could start a career to earn cash, or just play for fun in large, open environments. In 2013, the series is back, with a more arcadey style. Did Microsoft make the right choice in going back to the series, or was it a waste of time and resources, resurrecting something that needn't be resurrected? Keep reading to find out...

Friday, 19 April 2013

Saints Row: The Third review

The Third Street Saints are back! Fans of the series will hope for insane action, vehicles and weapons, and the over-the-top Saints Row humour that the series is renowned for. Picking up after the events of Saints Row 2, the Third Street Saints are now superstars. The public love them, they have movies, clothes, even an energy drink with their name on it. But does it stand up as a decent game, after it's two predecessors were often disregarded as GTA knock-offs? It certainly does. Read on to find out more...

Wednesday, 17 April 2013

Call of Duty: Modern Warfare 3 review

Call of Duty, the game that has everyone going crazy once a year. The game responsible for this excitement was Call of Duty 4: Modern Warfare. Released in 2007, it was a new direction for the series and it was an instant success, mixing the great character development of the old titles, with high budget, Hollywood set pieces. Since then, we've been treated to similar blockbusters year after year, each promising more of the same; a great bunch of missions, more explosive set pieces and even better multiplayer than the year before. At some point though, the train will have to stop. That point doesn't arrive with Modern Warfare 3, but it does show signs of the train slowing. Read on to find out why.

Monday, 15 April 2013

The Elder Scrolls V: Skyrim review

The Elder Scrolls V: Skyrim is the game that all RPG players have been waiting for since Oblivion graced our consoles all those years ago. Oblivion, the last game released in the Elder Scrolls series was an epic adventure, albeit one with a fair few flaws. It seemed like there were three voice actors, the dungeons were all too similar and the missions were almost all the same. Travel to this dungeon, pick up artefact, come back. It did detract from the experience, but it wasn't a problem, due to the vast amount of extra content besides the main quest. Whether that be assassinations, burglaries, treasure hunting, learning magic or just straight up exploring the land of Cyrodiil, there was a lot to do and it almost never got boring. Over 100 hours could easily be put into the game without the player becoming tired of it. After Oblivion, everyone wanted the next Elder Scrolls title. Nothing was mentioned, leaving many to wonder if there would be one for this generation of consoles at all.  But a year ago, the trailer surfaced and excitement has been building ever since.

Friday, 12 April 2013

Sonic Generations review

Sonic Generations. The game to celebrate the 20th anniversary of Sonic the Hedgehog, and to hopefully make a decent Sonic title after years of disappointments. The story, despite being very vague and expendable, is about a mysterious creature, tearing up time and space, voiding every level of life and colour, and bringing both the modern, cocky Sonic, and the iconic, silent retro Sonic together. They must work together to bring the life back to the world, to free Sonic's friends from being trapped in the lifeless areas, and to bring down this enigmatic monster. With an interesting concept and back to basics 2D levels, it looked like Sega had finally seen the light, and made the game that we've all been asking for for years. Did they pull it off? Read on to find out...

Wednesday, 10 April 2013

Batman: Arkham City review

The sequel to the critically acclaimed Batman title, Arkham Asylum, has once again given us the chance to be the Dark Knight. This time, the action takes place in the new, controversial development, Arkham City. Instead of a prison, the mayor has had a section of the city walled off, in which the prisoners are free to do a they please. Bruce Wayne is one of the people not happy, and to do anything about it, must dabble in politics. The game starts with Bruce holding a press conference just outside the walls of Arkham City. Soon enough, everything is going wrong...

Monday, 8 April 2013

X-Men Destiny review

Everyone knows that superhero games are generally crap. They often come with a movie, and are rushed so that they can be released as closely as possible to the movie they're based on. Now and then, a developer will take a risky move, and develop a standalone game, with an original story. These can be absolutely amazing (Ultimate Spider-Man, The Incredible Hulk: Ultimate Destruction), or absolute tosh (Superman 64, Batman: Dark Tomorrow), so there's always a bit of worry, as the expectation is always low. X-Men Destiny brought an interesting concept, which, on paper, sounds amazing. Play through a storyline filled with existing X-Men characters, but as a new mutant. It's any fan's dream, to make your own hero, with the powers and abilities, and even costumes, that you want. Unfortunately, something went wrong somewhere along the line, and it didn't turn out as good as it should have...