State of Decay is likely one of the biggest Xbox Live Arcade titles to release in a long time. The fact that its published by Microsoft tells you that it's going to be a very high quality game. It's an open world zombie survival game, which continues to live and breathe even when you aren't playing. If you don't help your characters to survive, they'll die. And death in State of Decay really does mean the end, no respawns or anything like that. You need to look after your fellow survivors, as it's so much harder to go it alone. It's an ambitious project, but with Microsoft's backing, have Undead Labs pulled it off? Read on to find out!
Friday, 21 June 2013
Last week on XBLA saw not one, but two titles published by indiePub. The first was Storm (check out our review for Storm here) and the second is Fireburst. They're basically at opposite ends of the spectrum, as Storm is wonderful and peaceful, yet Fireburst is a testosterone fuelled, fire-heavy arcade racer. The range of games really shows that indiePub are willing to try out a lot of different things, and it's awesome. Anyway, Fireburst released last week for the measly price of 800 Microsoft Points, but is it so cheap because it isn't too good? Read on to find out!
Wednesday, 19 June 2013
Storm is a physics based puzzle game, which requires you to guide a seed from one side of the level to another, so it can be planted in the fertile ground. In the real world, nature sees to this. Seeds are carried in the wind and washed away by the rain, and the cycle is complete. In Storm, you are the one in charge of making this happen, and at your disposal? The weather. Storm has been in development for many years, with an original Summer 2011 release date, so is it worth the huge wait that is usually reserved for the biggest retail titles, or was it a couple of years wasted for Eko Software? Read on to find out!
Wednesday, 12 June 2013
Sanctum 2 is the second game within a month to put a twist on the classic tower defence genre. Last week's CastleStorm was the first, with it's ballista, spells and third person hack-and-slash gameplay, and now Coffee Stain Studios has had a go. They have developed a sequel to Sanctum, a tower defence game combined with a first person shooter. Instead of being some omnipresent tower builder, you are down on the battlefield, not only building towers but using a variety of your own weapons and perks to destroy the enemy. CastleStorm was a smash hit (check out our review here!), but will Sanctum 2 have the same level of success or not? Read on to find out!
Thursday, 6 June 2013
Crush the Castle-like games, and the result is the magnificent CastleStorm. It tells the tale of Sir Gareth, who has been hired by the King to retrieve the powerful, peacekeeping gem. Both factions, the Kingdom and the Vikings, were each given a gem by a Goddess of peace, to stop the wars. Many, many years later, the Vikings launch an attack on the Kingdom and steal their gem. With both gems, the Vikings would be an unstoppable force, so Sir Gareth must catch up to them before they get back to their leader. So that's the story, but how's the rest of the game? Read on to find out...
Tuesday, 4 June 2013
Hunting games have never really taken off. Recently, hunting as an optional activity in games has become increasingly popular, with Assassin's Creed 3, Far Cry 3 and Tomb Raider in the last year alone, all using fantastic hunting systems. But standalone hunting titles, there's just something about them. They usually look and feel dated. They never seem to fully utilise what the current consoles have to offer, and for every aspect of it you like, there are two that you hate. The latest entry into the hunting genre is Hunter's Trophy 2: America, from developers Kylotonn. Is this the hunting game we've been waiting for? Or is it just another dated disappointment? Read on for the full verdict!